GAME DESIGN PROGRAMS

Anyone can make a game. We'll teach you how to make a great game!

In 1972, an engineer at Atari named Allan Alcorn created a game called PONG, a primitive game that simulated table tennis. It was the first commercially successful video game, and it launched an entire industry. Today, almost 40 years later, video games are a $10 billion a year industry that rivals (and sometimes surpasses) the motion picture industry in total revenue.

Unlike the early days of video games, today's industry is integrally connected to the larger world of entertainment media. Nearly every major motion picture released today has a video game component, and almost every successful video game has been optioned or purchased by a movie studio. A-list movie writers and directors are now working in the video game industry. Even Steven Spielberg is developing games.

At the New York Film Academy Game Design Program, we treat games as an important branch of the larger entertainment tree. The game writers and designers of tomorrow must understand the connection between games and film if they want to be competitive. Furthermore, our program teaches students to consider game design, not only as a technical pursuit, but as a storytelling art form on par with the best films and television series in the market today.

While other schools only focus on the technological challenges involved in creating a video game, our Game Design Program puts its focus on entertainment and story telling. Whether a student is interested in programming, 3-D modeling, or narrative design, the motto here is "every student is a storyteller."

No other school puts the same amount of focus on storytelling. And with an experienced faculty who work in film, television, comic books and video games, no other school better prepares students for the realities of today's video game industry.